JETFIRE/SKYFIRE
(CLICK THE PICTURES TO ENLARGE)
Jetfire and the box. The figure is almost the height of the box.
Jetfire alt mode in 360 GIF.
Dorsal view of the huge spaceship.
Wingspan 13.2 inches.
Length (nose to tail) is 14.2 inches.
The blue canopy can be open but have to fold down the nose to do it.
The core block is removable, and there is a space for Headmaster/Primemaster to sit, but no peg hole to hold the small figure in position.
The transparent blue look really nice, Primemaster looks good in it.
Front and rear landing gears. Can be folded up.
The backpack is full of small details, those six oval sculpted details look like missiles launcher.
Even the inside of the backpack is filled with sculpted details, nice.
The two holes in the backpack are the seats for Headmasters, they can look outside the ship by the blue window, very detailed design.
Blast effects parts are included in this box, it is made of soft plastic, a little bit too soft, can use as the thruster blast effects.
Full armed alt mode. This mode is just only putting on the armor and weapons on the back of the alt mode.
The back of the full armed mode.
Jetfire and the box. The figure is almost the height of the box.
Jetfire alt mode in 360 GIF.
Dorsal view of the huge spaceship.
Wingspan 13.2 inches.
Length (nose to tail) is 14.2 inches.
The blue canopy can be open but have to fold down the nose to do it.
The core block is removable, and there is a space for Headmaster/Primemaster to sit, but no peg hole to hold the small figure in position.
The transparent blue look really nice, Primemaster looks good in it.
Front and rear landing gears. Can be folded up.
The backpack is full of small details, those six oval sculpted details look like missiles launcher.
Even the inside of the backpack is filled with sculpted details, nice.
The two holes in the backpack are the seats for Headmasters, they can look outside the ship by the blue window, very detailed design.
Blast effects parts are included in this box, it is made of soft plastic, a little bit too soft, can use as the thruster blast effects.
Full armed alt mode. This mode is just only putting on the armor and weapons on the back of the alt mode.
The back of the full armed mode.
The other way to put the weapons on the ship.
The spaceship mode got this handle gimmick to let other Autobots figure to hang under the ship, this the front handle.
This is the rear handle, it is on the lower waist of the figure, well hidden. Have to push the side skirt armor to reveal the handle.
This is the demonstration of the handle gimmick, this scene did appear in the G1 cartoon. (but those characters)
The back of the hinge that connects to the head is kind of soft, I worried if the figure stays in alt mode in long periods, the plastic parts crooked.
Jetfire alt mode compares to WFCS figures, he is big, but not as big as in the cartoons.
Compares to WFCS Starscream, his old pal.
Line up with other Jetfire figures in alt mode.
The new Jetfire is even longer than the Generations Skyfire for around 6-7 inches.
Almost the same length as Starsaber's alt mode.
Jetfire in robot mode in 360 GIF.
The latest Jetfire head sculpt looks really nice. The middle blue transparent plastic crest is actually a peg hole (spring-loaded piece) for putting on the mask.
The sculpted details on the back of the head. I was hoping the eyes and the blue crest have the light tubing, but apparently, it is not. (tips: turn around the head in alt mode, make the robot head less visible from the gap)
Head height is around 11.5 inches, Commander class, a new size classes. I think if Broadside will release in this series, he should be in Commander class, haha.
Totally updated G1 style Jetfire torso.
The long jet backpack collapse into a shorter backpack.
Rounded shoulder, thin bicep, and big forearm, this is the original shape of Jetfire's arm, but with lots of sculpted details.
The latest design of Jetfire shoulder looks a bit different from the cartoon, but I like it.
The forearm is pretty thick, ratchet joint is actually not located in the center of the arm, it is nearly the edge of it.
The long legs is a much better version of G1 cartoon Jetfire.
The back of the legs got so much to see, sculpted details looks really nice.
The chest emblem is the turn-around trap door design.
It can flip over from Autobots logo to Decepticons logo.
Head can turn 360, it moves backward to this angle, best for flying pose.
It can also move forward to this angle too, but the neck-piece will move too to get more forward articulation.
Shoulder joint can swing out 90 degree angle, elbow can fold to 110 degree angle, without the plastic part on the joint, it can fold more than that, swivel joint on the wrist, fingers are movable, and most of it is ratchet joint except the wrist swivel joint.
Swivel joint on the waist, but can only turn side to side around 20 degree angle.
Hips joint swing out and forward 90 degree angle(the center rotating joint is in ratchet joint), knee joint folds only 90 degree(also in ratchet joint), ankle tilting 90 degree angle.
A trap door is on the backpack, this is for hiding the robot head in alt mode.
There is peg and peg hole on the wings for weapon attachments. (tips: the peg can use as missile hanger in alt mode)
This two panels on the chest are for the chest armor.
Fingers are movable.
When the fingers are closed, a 5 mm peg hole will come out, for holding weapons.
The palm is filled with sculpted details too.
I am wondering what is the purpose of the peg hole on the lower leg on this area, not like it is for storing weapons, it is kind of weird they put it on this position.
The combined armor and weapons.
All parts detached.
The main gun of the big guy. This gun looks like a shotgun, look kind of cool.
It can separate into two guns.
Dual shotgun, woah.
Double-barrel cannon parts.
A lot of details under the cannon.
The smaller weapons. The lower weapons are connected together most of the times, the top one is some type of rockets or missiles.
The huge gun can store on the backpack.
The rocket can store on the pegs on the lower legs.
The chest armor.
Back of the armor.
The mask is stored under the middle of the chest armor.
With the mask on Jetfire. You can clearly see the eyes of Jetfire under the visor.
Side of the mask. For me, this mask doesn't look like the YF-1S Valkyrie, but I still like it.
Jetfire with the armor on. The color scheme on the armor is looking like a bit like the Macross Valkyrie.
Full armed Jetfire. (I still don't really think he will wear full gears into the battle, he is a scientist though.)
With even more weapons attachments. (I really hope the weapons from Henkei Jetfire is compatible with this Jetfire.)
The blast effects parts, 3 pieces.
Back of the parts.
The double-barrel cannon with the effects parts on.
But with the second layer parts on, the cannon can't put both of those parts on, so as the huge gun.
3 layer effect parts on the cannon.
The first and third effect parts combined, a little bit different effects now, like bursting.
This is how they look on the gun.
Those parts can also use as a rocket thrusters effects, but the peg hole is loose, it is hard to stay on the rocket in slanted angle.
2nd and 3rd layer effect parts on Starscream.
"Urgh!" The blasting effect parts can also use as a hitting effect parts on the figure, like hit by a blast.
Breast cannon effects!??
The third mode show in the G1 cartoon, walking spaceship, hahaha.
Gerwalk mode? Definitely a failed one. (I really want to know what the peg hole in the middle of the alt mode is for, I thought it was for the gun, apparently, the handle on the gun can't reach the peg hole in the alt mode)
Line up with WFCS series Autobots figures.
With his good ol' millennia ago pal, Starscream.
With old MP Starscream.
Jetfire is same height with MP Starsaber, wow.
Comparing with Generations Jetfire and Henkei Jetfire.
All full armor comparison.
Jetfire compares with different class TF figures.
Millions of years ago, Starscream and Skyfire were both explorers, they were charting planet Earth, a storm separate them and Skyfire crash in the Arctic.
After a few million years, the Decepticons dug the giant up and repairs Skyfire and welcomes him to Decepticons cause.
Megatron orders Skyfire to destroy Autobots, but then he saves Spikes and Sparkplug while they're in danger. He insists Decepticons are good after Spikes told him they are evil.
After capturing some of the Autobots, Starscream orders Skyfire to execute the prisoners, but he refused, Starscream shot Skyfire.
The rest of the Autobots came, Ratchet tries to repair the big guy. Skyfire was badly injured by his old friend.
Skyfire appears in the battle between Optimus Prime and Megatron, the Decepticons Leader orders Skyfire to attack Optimus Prime, but he is no longer taking orders from Megatron.
Skyfire declares himself as an Autobots.
And immediately attack Megatron.
Skyfire and Starscream engage in an aerial battle, but after he defeats Starscream, he crashes into the ice.
Autobots mourn the sacrifice of Skyfire for saving Earth.
After sometimes, Wheeljack and Sideswipe resurrect Skyfire from the ice, and he flies again!
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